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 Vehicle Changes

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Mysterious Darkness
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PostSubject: Re: Vehicle Changes   Fri Dec 12, 2008 4:41 pm

The Lich King wrote:
Do we actually get to drive ships here? That is so cool!


Ships and land vehicles like speeders, yeah.
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The Lich King
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PostSubject: Re: Vehicle Changes   Fri Dec 12, 2008 8:50 pm

What, like, in space?
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LazarusZalbinian
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PostSubject: Re: Vehicle Changes   Fri Dec 12, 2008 9:09 pm

The Lich King wrote:
What, like, in space?


Yes there is a vast set of space areas, complete with hyperdrive nav points.

The YT-2400 doesn't seem to have been given any Temproary hit points like all of the other fighters have. Though to make up for it it seems to have some sort of huge AC bonus.

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Mysterious Darkness
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PostSubject: Re: Vehicle Changes   Fri Dec 12, 2008 10:14 pm

LazarusZalbinian wrote:
The Lich King wrote:
What, like, in space?


Yes there is a vast set of space areas, complete with hyperdrive nav points.

The YT-2400 doesn't seem to have been given any Temproary hit points like all of the other fighters have. Though to make up for it it seems to have some sort of huge AC bonus.


YT-2400 isn't a fighter, its a transport.
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LazarusZalbinian
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PostSubject: Re: Vehicle Changes   Fri Dec 12, 2008 11:20 pm

Mysterious Darkness wrote:
LazarusZalbinian wrote:
The Lich King wrote:
What, like, in space?


Yes there is a vast set of space areas, complete with hyperdrive nav points.

The YT-2400 doesn't seem to have been given any Temproary hit points like all of the other fighters have. Though to make up for it it seems to have some sort of huge AC bonus.


YT-2400 isn't a fighter, its a transport.


Yes, poorly phrased on my part. But even the Firespray transport gets about 2k bonus of Temporary hit points. The YT-2400 doesn't get any.

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Pugnius
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PostSubject: Re: Vehicle Changes   Sun Dec 14, 2008 6:46 am

The ship class is probably not being identified properly on the ship polymorph function in the ship deed onuse to call the proper stats from the ship_stat_inc script. I can fix it soon unless Quix or Grey want to give her a shot.
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Quix
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PostSubject: Re: Vehicle Changes   Sun Dec 14, 2008 7:09 am

Should be fixed now
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Alana
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PostSubject: Re: Vehicle Changes   Sun Dec 14, 2008 3:25 pm

They might have little to nothing in the way of firepower or armor but I think star yachts might be nice to have for recreational use and living quarters; that is if we're going to be able to board eachother's ships eventually.. I like this Horizon-Class Star Yacht myself.



edit: erm...sorry about the huge size..can't find a smaller resolusion for it..its like half that size on the website though so I don't know why it got that big..
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-Jakey-
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PostSubject: Re: Vehicle Changes   Mon Jan 26, 2009 12:58 am

AT-AT's would be awesome, but would have to be limited to certain areas due to their huge size... Perhaps a new mission type for the Rebels/Fringers/Imperials could be put it to put the heavier artillery vehicles to use? I mean... You're not going to use a AT-AT to recover some intel from a Rebel base... >.>
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The Lich King
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PostSubject: Re: Vehicle Changes   Mon Jan 26, 2009 1:01 am

Quix wrote:
I assume you're referring to the AT-AT variant. I was actually working on one but it would take like a year to animate.

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PostSubject: Re: Vehicle Changes   Mon Jan 26, 2009 1:13 am

The Lich King wrote:
Quix wrote:
I assume you're referring to the AT-AT variant. I was actually working on one but it would take like a year to animate.


Ahh, must have missed that one. >.>

Still... A guy can dream?
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The Lich King
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PostSubject: Re: Vehicle Changes   Fri Jan 30, 2009 5:29 pm

The Lich King wrote:
Quix wrote:
but it would take like a year to animate.


Feel free to dream, but Quix has other things to work on for "like a year"

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REDEAGLE
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PostSubject: Re: Vehicle Changes   Sun Feb 22, 2009 12:00 pm

i havnt been on much but i'll put in the info stuff


The mellenium falcon is the YT-1300 han solo and chewbacca fly in it shouldnt be used like the fighters in fact if you can make a script so that you get the option to actually make use of the interier and such as a transport

The Melexon raynor is the YT-2400 dash ranor uses in one of the books i can't seem to remember and i think thats the correct name it really doesnt matter that could also be served as a transport

the ATT could be a two maned battle tank and possibly add extra damage points for the second person

A better suggestion the AT-AT is another one if possible as a vehicle but im not sure

another vehicle is a Z-95 thats used for space pirates and Raiders on occasions the rebellion would also use it for the commanders considering its better then the x-wings

Super Star destroyer could possibly a vehicle as well


Tantive IV and XI

also a VT49 Imperial Assult ship wish is another transport ship like the YT-1300 and 2400

and last one is Pheonix
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Shadow_Stormtrooper
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PostSubject: Re: Vehicle Changes   Mon Feb 23, 2009 9:10 am

While those might be interesting vehicles, one must consider that, while we have some of them, models would be needed for them should they be put in. It's just something that need not be done for now.
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Isen
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PostSubject: Re: Vehicle Changes   Tue Jul 14, 2009 8:18 am

i was thinking of something along the lines of the sand cruiser its a moving platform with multiple weap turrets used by jabba when tryin to feed luke to the sand worm. not the one he is on but the one luke han and chewie are on.
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