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 More Jedi tidbits

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jamnik_pucek
Commando
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Posts: 161
Join date: 2008-10-01
Age: 25
Location: New York

PostSubject: More Jedi tidbits   Thu Jun 25, 2009 6:27 pm

The Epic Weapon proficiency feats in Ligtsaber are buggy: (Talking about Improved Critical (Lighsaber), Epic weapon Focus (Lightsaber) and Epic Weapon Specialization (Ligsaber) of the top of my head)

- These seem to be available only to the epic-range Fighter class. While it may have been intended, woudnt it make sense for an Epic-range Guardian/Marauder have them too? They do specialize in Lightsaber combat. As it is, right now that I can take 15 Guardian levels I end up having less AB/do less DMG with a saber then I had back when I was a Padawan.

- They are not "free" feats. By NWN mechanic that means they can be only taken once every 3 lvls, isntead things like Epic Strength/fort whatnot. Not so with the other epic spec. feats available to the fighter. This further contributes to the "problem" above. My suggestion would be the same as above actually, add it to the Guardian tree, as well as making them "free" for that class.

I already reported the next one, though it prooves to be wierder then that.

Something is wrong with the Ligsaber crit range, although it might be just a wron description. The base range is given as 19-20. I have a keen property on it, but that seems to do nothing on its own as I discovered today. Together with the Improved Critical feat it makes the weapon go to a 18-20 range. This of course works if the ligsabers base crit range is suposed to be x20.

Any of the above might just be how they are suposed to work, their descriptions dont indicate that is the proper way it should work though.

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When the lust for the life is stronger than the fear.
Though we shiver and shake, and we sometimes need a break,
It's the lust for life that never disappears."
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jamnik_pucek
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Location: New York

PostSubject: Re: More Jedi tidbits   Fri Jun 26, 2009 2:14 am

After some more checking: The not "free" and not included into the Jedi Guardian tree thing affects Overwhelming and Devastating Critical as well. I cant take either if I chose to lvl up as a Guardian in my epic range, as none of these and the ones mentioned in the previous post actually show up, be it as a class feat or as a general one. I was able to get them only due to some crafty juggling between Guardian and Fighter levels, but I dont think that is the point of those (and impossible once a Jedi/Sith can get 20 Jedi levels)

_________________
"Let us fly away, let us praise the days,
When the lust for the life is stronger than the fear.
Though we shiver and shake, and we sometimes need a break,
It's the lust for life that never disappears."
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lilmarcat
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PostSubject: Re: More Jedi tidbits   Sun Jun 28, 2009 12:11 pm

Sense life I - Active doesnt seem to do anything... wont tell me anything.

Also, would it be possible for Jedi/Sith/Witches to get Skill focus feats in power skills? +10 Could really help >.>
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Kazhan
Little Miss Candy Man


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Join date: 2009-05-27
Age: 20
Location: Toronto.

PostSubject: Re: More Jedi tidbits   Sun Jun 28, 2009 8:48 pm

You can take skill feats in them. you just need to figure out which NWN default skills they replaced. Example: Craft electronics (or machinery, one of em) replaces set trap.
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lilmarcat
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PostSubject: Re: More Jedi tidbits   Sun Jun 28, 2009 9:35 pm

I think there completly new, if you counted the total number you'd probably end up with more skill types then normal NWN. Also I can't take any Epic Skill focuses now except Animal Empathy
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